Zeal: Once at 50% HP, Dung Defender lets out a shout like he does at the beginning of the fight and goes into a temporary hyper mode lasting about twelve seconds.He always moves towards the center of the arena. Dive: Dung Defender dives in and out of the ground 2-3 times as if he were swimming in water, moving across the arena.Exactly like the normal Burst attack, but lasting 5 seconds instead of 3. Burst: Dung Defender dives underground, disrupting the ground as he travels back and forth across the arena.Curl: Dung Defenders curls up into a ball and bounces around the arena with the dung balls until hitting the floor 5 times.After Dung Defender throws the two balls, there are two possible outcomes: These balls do not disappear when they hit the Knight. These dung balls bounce around the arena until they hit the floor three times. ![]() ![]()
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